April’s issue of See P. XX has dropped. This installment of Pelgrane Press’s webzine includes, as is its wont, my column of the same name. The topic this time is compartmentalization in game design, with 4E and GUMSHOE as examples. Also, remember the Mutant City Blues solve a mystery contest? Now there’s a version for The Esoterrorists , to promote the imminent release of The Esoterror Fact Book . The first clue appears as part of the webzine. I had even more fun doing this one than... read more